WEBLEB
होम
संपादक
लॉग इन करें
Pro
हिंदी
English
Français
Español
Português
Deutsch
Italiano
हिंदी
स्टार ट्रेल्स एनिमेशन
914
ledoc
संपादक में खोलें
अपना कोड प्रकाशित करें
अनुशंसित
19 July 2025
3D टेक्स्ट एनिमेशन HTML स्निपेट
9 September 2024
जादुई एनिमेशन बटन
27 May 2025
एनिमेशन
HTML
Copy
Move your mouse around
CSS
Copy
@charset "UTF-8"; @import url("https://fonts.googleapis.com/css2?family=Montserrat:wght@100&display=swap"); .star { transform-style: preserve-3d; width: 1px; height: 1px; position: absolute; color: red; } .star:before { position: absolute; content: "✦"; color: inherit; inset: 0; text-shadow: 0 0 0.8em #fff5; } .cd__main { margin: 0; min-height: 100vh; font-family: "Montserrat", sans-serif; color: #F9F6EF; display: grid; place-content: center; background-image: radial-gradient(circle at 50% 50%, #2f3040, #1f2020) !important; }
JS
Copy
let x1=0, y1=0; window.client const vh = Math.max(document.documentElement.clientHeight || 0, window.innerHeight || 0), dist_to_draw = 50, delay = 1000, fsize = [ '1.1rem', '1.4rem', '.8rem', '1.7rem' ], colors = [ '#E23636', '#F9F3EE', '#E1F8DC', '#B8AFE6', '#AEE1CD', '#5EB0E5' ], rand = (min, max) => Math.floor(Math.random() * (max - min + 1)) + min, selRand = (o) => o[rand(0, o.length -1)], distanceTo = (x1, y1, x2, y2) => Math.sqrt((Math.pow(x2-x1,2))+(Math.pow(y2-y1,2))), shouldDraw = (x, y) => (distanceTo(x1, y1, x, y) >= dist_to_draw), addStr = (x, y) => { const str = document.createElement("div"); str.innerHTML = '✦'; str.className = 'star'; str.style.top = `${y + rand(-20,20)}px`; str.style.left = `${x}px`; str.style.color = selRand(colors); str.style.fontSize = selRand(fsize); document.body.appendChild(str); const fs = 10 + 5 * parseFloat(getComputedStyle(str).fontSize); str.animate({ translate: `0 ${(y+fs)>vh?vh-y:fs}px`, opacity: 0, transform: `rotateX(${rand(1, 500)}deg) rotateY(${rand(1, 500)}deg)` }, { duration: delay, fill: 'forwards', }); setTimeout(() => { str.remove(); }, delay); } addEventListener("mousemove", (e) => { const {clientX, clientY} = e; if(shouldDraw(clientX, clientY)){ addStr(clientX, clientY); x1 = clientX; y1 = clientY; } });