WEBLEB
Accueil
Éditeur
Connexion
Pro
Français
English
Français
Español
Português
Deutsch
Italiano
हिंदी
Animation de traînées d'étoiles
908
ledoc
Ouvrir dans l'éditeur
Publiez votre code
Recommandé
26 December 2024
Matrix est un répertoire de page d'accueil
4 July 2025
Modèle HTML de la banque ORABANC : portails utilisateurs et CSS
13 June 2025
Un code par ashimadison8
HTML
Copy
Move your mouse around
CSS
Copy
@charset "UTF-8"; @import url("https://fonts.googleapis.com/css2?family=Montserrat:wght@100&display=swap"); .star { transform-style: preserve-3d; width: 1px; height: 1px; position: absolute; color: red; } .star:before { position: absolute; content: "✦"; color: inherit; inset: 0; text-shadow: 0 0 0.8em #fff5; } .cd__main { margin: 0; min-height: 100vh; font-family: "Montserrat", sans-serif; color: #F9F6EF; display: grid; place-content: center; background-image: radial-gradient(circle at 50% 50%, #2f3040, #1f2020) !important; }
JS
Copy
let x1=0, y1=0; window.client const vh = Math.max(document.documentElement.clientHeight || 0, window.innerHeight || 0), dist_to_draw = 50, delay = 1000, fsize = [ '1.1rem', '1.4rem', '.8rem', '1.7rem' ], colors = [ '#E23636', '#F9F3EE', '#E1F8DC', '#B8AFE6', '#AEE1CD', '#5EB0E5' ], rand = (min, max) => Math.floor(Math.random() * (max - min + 1)) + min, selRand = (o) => o[rand(0, o.length -1)], distanceTo = (x1, y1, x2, y2) => Math.sqrt((Math.pow(x2-x1,2))+(Math.pow(y2-y1,2))), shouldDraw = (x, y) => (distanceTo(x1, y1, x, y) >= dist_to_draw), addStr = (x, y) => { const str = document.createElement("div"); str.innerHTML = '✦'; str.className = 'star'; str.style.top = `${y + rand(-20,20)}px`; str.style.left = `${x}px`; str.style.color = selRand(colors); str.style.fontSize = selRand(fsize); document.body.appendChild(str); const fs = 10 + 5 * parseFloat(getComputedStyle(str).fontSize); str.animate({ translate: `0 ${(y+fs)>vh?vh-y:fs}px`, opacity: 0, transform: `rotateX(${rand(1, 500)}deg) rotateY(${rand(1, 500)}deg)` }, { duration: delay, fill: 'forwards', }); setTimeout(() => { str.remove(); }, delay); } addEventListener("mousemove", (e) => { const {clientX, clientY} = e; if(shouldDraw(clientX, clientY)){ addStr(clientX, clientY); x1 = clientX; y1 = clientY; } });